Unlike Grant Skinner's gooify, which is a free-form distortion, the morph presented here is more constrained. It has an editable triangle mesh (which I'm not showing right now).

Part 2 will allow the user to edit the morph.
Part 3 will work with the webcam and images on the user's hard drive.
Part 4 will morph between people.
I think this has some really cool possibilities -- practical applications -- even non-morphing applications.
So come back soon...
